![]() Weapons and powers are constantly swapped throughout the game so they never feel stale, keeping the whole affair engaging. In a later level, Cody is given the ability to grow as large as a giant, or as small as an ant, while May is equipped with gravity boots to scale the walls and explore a new means of traversal. The level variety in It Takes Two is really something, and I’d argue that it gives Super Mario Odyssey a run for its money, taking you to various locations from an area in outer space comprised of various bedroom items, to an expansive ski resort contained within a snow globe (complete with views of the kitchen leering from outside the glass).Īt its heart, It Takes Two is a traditional platformer, replete with double jumps, rolling and crawling, and while this certainly takes up the majority of the playtime, the game constantly reinvents itself with each new stage.įor instance, when taking on an army of wasps, Cody and May are equipped with a tree-sap gun and bazooka respectively, the former of which holds enemies in place while the latter takes them out, requiring both players to be in sync. The world occupied by a miniature May and Cody feels rather Toy Story-esque at first, as you view the world through a doll’s eyes with a twisted perception of reality.
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